Australia · Youth · Marketing Exposure
#DigitalYouth
A project that collects screen capture data (video recordings of the entire screen of a digital device) from 300 children and young people in Australia as they go about their daily digital lives. This involves capturing a wide range of activities − from social media interactions to gaming sessions, online shopping, and more.
As the data is collected, it is meticulously analysed using SCANNER which identifies and extracts all relevant marketing instances. By using the sophisticated capabilities of SCANNER, we can report with high accuracy on children and young people's exposure to various forms of digital marketing, including e-cigarettes (vapes), tobacco, gambling, alcohol, and unhealthy foods and beverages. This comprehensive analysis aims to provide a clearer understanding of the digital marketing landscape and its impact on youth behaviour and health.